﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Main : MonoBehaviour {

    public static Main Instance;
    public Transform AutoContainer;
    // Use this for initialization
    void Awake()
    {
        Instance = this;
        UIMgr.Instance.Init();
        UIMgr.Instance.CreateUI<LoginUI>();
    }
	
}
